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4k godfall
4k godfall






4k godfall

The AMD Radeon RX 6900 XT drops performance by 10% enabling Ray Tracing at 1440p, and 17% at 4K. The demand isn’t as high as we would see in a game like Cyberpunk 2077, or Metro Exodus Enhanced, for example. It uses a lesser implementation of Ray Tracing compared to some games. In terms of Ray Tracing, generally speaking, this game is very light on its Ray Tracing demand compared to other games. If you compare FSR to FSR, the RTX 3090 will be on top at least 10% or more. Whether you have Ray Tracing on, or off, or FSR on or off, the RTX 3090 is consistently faster. When we turned on Ray Tracing this trend continued.īetween the Radeon RX 6900 XT and GeForce RTX 3090, the GeForce RTX 3090 is faster in this game. We saw a very linear graph of performance improvement as the quality decreased. Performance was much higher at 4K using FSR. The performance improvement was greater with Ray Tracing turned on.ĤK, like on the Radeon RX 6900 XT, proved to benefit the most from FSR. When we turned on Ray Tracing we continued to see a performance improvement. It improved it so much it was close to 200FPS at 1440p with Performance FSR. There wasn’t much difference between Ultra Quality and Quality, but then Balanced and Performance did greatly improve performance. Unlike the Radeon RX 6900 XT, we continued to see large improvements in performance at the lower quality settings of FSR at 1440p. The GeForce RTX 3090 also benefited in performance by being able to use FSR in Godfall.

4k godfall

This made the gameplay experience at 4K with Ray Tracing much smoother. It went from 55FPS to 81FPS with Ultra Quality FSR. The most impressive improvement was from 4K with Ray Tracing turned on. This continued with Ray Tracing being enabled at 4K.

4k godfall

There was more scaling at the lower quality options.Īt 4K is where we saw the most performance gain with FSR. When we turned on Ray Tracing at 1440p we started to see larger differences in performance gain using FSR. The biggest increase in performance was simply enabling Ultra Quality FSR. There seemed to be a wall that we hit with performance after Quality FSR. However, what was interesting is that at 1440p there did seem to be very diminishing returns. On the AMD Radeon RX 6900 XT, as fast as the video card is, we saw performance improvements at 1440p and 4K with FSR. Anything that is not the native resolution will naturally be of a lower image quality with FSR. The goal of FSR is to improve performance. This article was focused on performance, not image quality. We also looked at each video card individually, to see the kind of performance benefit that FSR can provide at 1440p and 4K, as well as with and without Ray Tracing in the game. We put the AMD Radeon RX 6900 XT directly up against the GeForce RTX 3090. We took AMD’s flagship GPU and compared it with NVIDIA’s flagship GPU. This has been a very quick and dirty look at how AMD FidelityFX Super Resolution FSR can improve performance in Godfall.

  • Godfall AMD FidelityFX Super Resolution FSR.







  • 4k godfall